Programming an Economy

Today I started working on the code for the first major project I’m doing just for myself in Python. Well, not just for myself. This is a program I promised to write for my brother, as a birthday present.

See, he likes to play this amazingly complex game, Crusoe’s Planet. The economy in this game is very sophisticated, and the game has a market stage that takes a lot of time. Everything stops as you sit down and do a bunch of calculations for buying, selling, and trading commodities in the market. So I offered to write him a program to take care of those calculations. Continue reading “Programming an Economy”